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Stick It to the Stickman Game Modes and Progression Roadmap

Track the corporate climb, training, side modes, Foreign Manufacturing, Neurolink, and the 1.0 finale in one evidence-bounded roadmap.

9/28/2026 1.0 Stickman Research Desk Last updated: 9/28/2026 6 min read

Choose the mode by the next goal

Quick answer

Corporate Ladder is the default upward climb; Billionaire Bunker is the deeper boss route; Neurolink adds a distinct brain-chip combat ruleset; local co-op changes how the same rooms are solved. Use the mode whose entry gate and success signal you can currently see.

Mode comparison

Compare the options

Corporate LadderAscending campaign through office floors toward the CEO desk.Best first route while learning controls and promotions.
Billionaire BunkerSubterranean descent with specialized encounters and The Founder fight.Choose after the standard climb is repeatable.
NeurolinkBrain-chip powers that move objects without direct contact.Choose when you want a distinct ability test, not a faster ladder clear.
Local co-opShared-screen team play that changes aggro and recovery decisions.Choose when two inputs and a shared screen are ready.

Progression route

  1. Start with Corporate Ladder and learn the floor-clear/promotion loop.Expected: You can reach the next elevator without spending every resource.
  2. Use the Stockmarket/exchange to read which activities are now available.Expected: The next mode is visible as a gate instead of being guessed from a roadmap.
  3. Sample Fulfillment Center, Night Shift or Rating Battles one at a time.Expected: Each activity gets a clean success signal before you add another branch.
  4. Move to Billionaire Bunker after the standard climb is repeatable.Expected: You enter the deeper route with positioning and recovery habits already learned.
  5. Try Neurolink when you want a different ability ruleset, not simply a faster ladder clear.Expected: Brain-chip/object-control interactions become the testable goal.
  6. Use local co-op only after both inputs and the shared-screen recovery plan are ready.Expected: The team can spread out, revive and read the same room.
  7. Record the visible unlock or completion state before changing modes again.Expected: You know which gate was actually cleared and which branch still needs work.

Choose a mode by session goal

Learn controlsCorporate LadderRepeat the first floors and watch promotion choices.
Unlock activitiesStockmarket/exchangeRead the next visible gate before another climb.
Practice boss spacingBillionaire BunkerUse short punishes and reset position after each tell.
Test new powersNeurolinkBuild around object control and a safe recovery tool.
Play with a friendLocal co-opCoordinate space, aggro and revives before a boss.

Practical progression order

Recommendation

Learn the Corporate Ladder until the first promotion decisions are repeatable, then use the exchange and unlocked activities to sample Fulfillment Center, Night Shift and Rating Battles. Move to Bunker when positioning and recovery are habits; try Neurolink when you want its distinct object-control tools; use co-op when you can coordinate space and revives.

If a mode feels impossible

If it fails

Return to the mode whose success signal you can read. A Bunker loss usually exposes positioning or preparation, while a co-op failure may be input or spacing. Do not treat unfinished or removed roadmap ideas as unlockable modes in the current route.

Release boundary

Source note

The map covers the released mode names in the current build and keeps teased or removed modes outside the navigation. Recheck the Stockmarket gate and mode list after updates instead of relying on an old roadmap.

Quick FAQ

Which mode should a new player start with?

Start with Corporate Ladder. It teaches the core floor, promotion and elevator loop before the deeper Bunker or the distinct Neurolink ruleset add more variables.

When should I move to Bunker?

Move when the standard climb is repeatable and you can preserve space around a boss. Bunker is a deeper descent with specialized encounters, so extra damage without recovery habits is not the right preparation.

Is Neurolink just a harder version of the ladder?

No. The current description treats it as a distinct mode with brain-chip/object-control powers. Choose it for that different ruleset, then build a route around the visible mode gate.

Progression route planner

Select the milestone you can currently see; the next mode is the one whose entry and success signal are both visible.

Use this as a quick lookup, then confirm the selected route in the current-build details above.

Action map

Use the ordered checks and visible in-game success signals; no page-matched visual passed the publication gate.

How to use this route

  • Start at the summary: find the next unlocked mode before planning a deep run.
  • Follow the sequence: clear the stated gate, confirm the new activity and then move to the next branch.
  • Use the decision points: compare the current gate with the roadmap before repeating a route.
  • Recover locally: return to the prerequisite named by the failure branch instead of guessing.
  • Respect the build boundary: recheck mode names and unlock rules after patches.

Sources and update boundary

References for the modes and progression roadmap route are listed below.

Re-check volatile values after a patch.

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